I have deleted the folder and still nothing works.
When the mod folder is created, just move the Just Enough Items Mod you downloaded inside it. whenever i put a mod for forge in the 'mods' folder (located in appdata/minecraft) and then start minecraft with forge it doesnt show that I have any mods installed except for the 3 necessary mods. minecraft, you can just create one now and label mods. In case you dont see a mods folder, open up your Minecraft Launcher.
Also when I do put the one mod that I want to install in the 'mod' folder I made, then connected the stupid Forge Minecraft to that folder. So no matter how hard I try, any mods I try my best to install, never actually work. Import class ReadfromjsonOverlay extends SantModElements. If you dont have a folder labeled mods inside. First, you will need FML (Forge Mod Loader) Obviously. And I think from this mess up, now when I open the Minecraft Launcher it wont have Forge thing on the play thing. If there is no mods folder there, you can simply create it. This is the configuration menu, click on Script Path Configuration. Once you are in the Minecraft folder (whichever version of Minecraft you have installed) you could see the mods folder. Just follow this steps: Create our custom folder called maybe pythontool, in Desktop (for example) Open Minecraft, and in the main screen go to Mods, select PythonTool Mod, and click on Config.
What is the correct way to read this file from my mod and display it on my screen? I am using MCreator and only slowly begin to code "custom elements" and you can call me a total noob in programming java Type /Library/Application Support/minecraft and press ENTER. I would like to display some things on my screen with a mod and for that I want to write "Hello World" in test.txt (later will be json) and save it somewhere (?) in my minecraft folders, so I do not need to recompile my mod to get this data